Tag Archives: virtual world

On Virtual Travel

Why would a denizen of a virtual world want to cross over into another virtual world, especially if she couldn’t bring her special powers, skills, or goods into that other world?  This was the question asked in a comment the … Continue reading

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New ways of looking at video game IP

This is where we tread the line between copyright and patent – between creative work and invention – that has plagued software intellectual property protection for a very long time. The game bears enough in common with its paper-and-dice ancestors to merit some form of patent consideration; yet the invention here is in fact a platform for storytelling – a tool to inspire and facilitate the creation of content by its users. Continue reading

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EULAs and Interration

Ed Castronova proposes a legal rubric called interration, kind of like incorporation for virtual worlds. He divides all virtual/synthetic/online/artificial worlds into two categories: closed and open. Closed worlds have no interaction with the outside world (Earth, real life, meat space, … Continue reading

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